Module Playground_platform

val run_app : ?rendering:Playground.rendering -> ?flags:Playground.flags -> ?network:< Cap.network.. > -> ?screen:(int * int) -> ('a, 'b) Playground.app -> unit
val flags : unit -> Playground.flags
val utc_offset : Playground.time -> int
val pixel_ratio : unit -> float
val preload_image : string -> unit
val store : < Cap.open_out.. > -> string -> string -> unit
val fetch : < Cap.open_in.. > -> string -> string option
val stored : < Cap.readdir.. > -> string list
val export : < Cap.open_out.. > -> string -> string -> unit