Module Scene2d

type 'scene t = {
  1. scene : 'scene;
  2. elapsed : Playground.number;
  3. frames : int;
  4. last : Playground.number option;
  5. keys : Playground.keyboard;
  6. before : Playground.keyboard;
}
val start : 'scene -> 'scene t
val update : Playground.computer -> 'scene t -> 'scene t
val go : 'scene -> 'scene t -> 'scene t
val pressed : (Playground.keyboard -> bool) -> 'scene t -> bool