Stickmantype limb = Playground.number * Playground.numbertype pose = {lean : Playground.number;front_arm : limb;back_arm : limb;front_leg : limb;back_leg : limb;}val stand : poseval lerp : pose -> pose -> Playground.number -> poseval hand : Playground.number -> pose -> Playground.number * Playground.numberval draw :
Playground.color ->
Playground.color ->
Playground.number ->
Playground.number ->
pose ->
Playground.shape