Module Yuv

type range =
  1. | Full
  2. | Studio
val of_rgb : range -> (int * int * int) -> int * int * int
val to_rgb : range -> (int * int * int) -> int * int * int
type chroma =
  1. | C420
  2. | C444
type planes = {
  1. width : int;
  2. height : int;
  3. chroma : chroma;
  4. y : Stdlib.Bytes.t;
  5. cb : Stdlib.Bytes.t;
  6. cr : Stdlib.Bytes.t;
}
val chroma_size : chroma -> width:int -> height:int -> int * int
val of_image : range -> chroma -> Rgba_image.t -> planes
val to_image : range -> planes -> Rgba_image.t