Module Multiplayer3d

val game3d : ?network:< Cap.network.. > -> ?split:bool -> players:int -> (Playground.computer -> int -> 'model -> Playground3d.camera * Playground3d.shape3d list) -> (Playground.computer -> Multiplayer.player list -> 'model -> 'model) -> 'model -> ('model Multiplayer.state, Playground.msg) Playground3d.app3d